The central perspective that underlies most of the articles featured on this blog could be summarised by the notion of ‘software as discourse’. I would like to give an overview of what this concept means to me from a theoretical point of view, on which assumptions it relies, and what it entails from a methodological [...]
I think that it would be interesting to explore the theoretical ramification of an interpretation of the notion of user experience from a ‘radically’ poststructuralist point of view, that would put the emphasis not only on the subjective experience of users of interactive systems, but also on the subjective experience of the people who actually [...]
I try and follow a few number of simple principles when I develop the front-end of enterprise web applications (that is to say web applications which aim is to support the processes of a particular organisation), both to inform design decisions and to avoid scope creep. The main approach I tend to follow and advocate [...]
In recent years, ‘software developers’ have traveled quite a distance in public imagination, from spotty-faced sociopathic nerds to geek chic alpha males. Some may want my head on a spike for such an appalling short cut, but one could argue that this change in the way software engineers are represented in cultural discourse may be [...]
Overview of the Proposed Research Topic During the relatively short history of software development, several development methods have been introduced, from the rather standard waterfall model derived from development methods that can be found in more ‘traditional’ industries (Royce, 1970), to solutions more adapted to the particular issues involved in software development such as user-centered [...]
As we have seen, themes such as meaning, interactions, communication, values and identities are widely explored in disciplines such as for instance sociology or psychology. The question then arises of the way sociological theory (for example) could allow a better understanding of the social aspects of interactive systems (again, for lack of a better word): [...]