using the pin&play interface for games and entertainment

Concept: Language Development

Prototypes

Presentation

This idea amalgamates a number of ideas and concepts into a Language Board application for Pin and Play. Its aid is to integrate sound and lexical information, delivered through Pin and Play.

The main function would be provided by language chips within pins. The chips themselves could hold the sound clip and lexical information, or could simply hold the ID for which a computer fetches the appropriate sound from a database.

By plugging a chip into the fabric, it simply adds the word to the phrases available. Pressing a chip would play a sound back. Different chips can hold different sound clips. If the ID is held, a GUI could represent the correct spelling of a given word too.

Volume controls using the potentiometer dials could control master and translation language levels.

The real element where Pin and Play benefits this as oppose to a fixed language board is that the different sound bites can be grouped together into areas, for e.g. “Greetings”, “One Liners” or “numbers” etc. This can be arranged depending on the needs and abilities of the users. It could have educational applications either with single use or by set up by teachers. Different lessons could be easily added, and pins can be added and removed depending on language skill. It could also have more fun applications, such as recording friends/families voices onto pins with chips on them, or downloading clips for playback.

Sound dairies could be created, similar to storyboards but sound based.

The basic requirements would be: